Controlling the Arena: Map Control in Tower Rush

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Body blocking buys time. If you liked this write-up and you would certainly like to obtain more details regarding tower rush kindly go to our own web site. Don't get caught off guard.

In many strategy games, victory is determined by who possesses the strongest army or the most resources.


In the classic arena battler layout, the map is divided by a river with only two small bridges serving as crossing points.


Defending the Bridges


This predictability allows you to pre-aim massive splash damage spells and position your defensive buildings optimally.


You must engage the enemy exactly as they hit the bottleneck, maximizing the effectiveness of your area-of-effect troops.


  • Body blocking buys time.
  • Don't get caught off guard.
  • Controlling the bridge prevents them from placing aggressive buildings.

Creating Your Own Choke Points


This technique, known as funneling, allows you to dictate exactly where the final engagement will take place.


You are essentially building a custom trap that the enemy AI is mathematically forced to walk into.


Arena SectionStrategic Value
The MoatPrevents ground melee units from attacking instantly; allows ranged units to safely shoot across the gap
Center Base PlacementThe most valuable tile for defensive buildings; pulls units from both lanes equally and utilizes both princess towers

Owning the Arena


When you perfectly control the choke points and dictate the engagements, the opponent will feel incredibly suffocated.


Master the map, and victory is practically guaranteed.



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